The Character (To Index)

Alone with the journey the character will face events and consequences. It is important to build up a suitable character and make good uses of it throughout the events to ensure the best to happen. These are the few basic points to know about the characters and their natures.

 

Rest

The main function of resting is for characters to regain lost hit points and used skills so they are ready to take on their adventures once again. Negative effects such as curses and poison will not be removed by resting, although it might help to make them pass away.

Each resting process will take about 130 seconds while the effect may only start after the first 30 seconds. Note that although by default the characters are allow to take rest in any place, most town and villages do not welcome visitors to sleep on their ground, in which they will often be called off and asked to purchase a room from an inn or to find a house to sleep in.

 

Death

Should a character died of any reason it will instantly suffer a -15% loss of its current experience points. (Although the points will never be below 0 and the character level will never go down.) The character will leave its corpse and items on the ground, waiting for others to retrieve and taken to any temple for revival process, or simply be resurrected by a use of the Spirits of Life potion.

 

Dialogue

Depends on the reputation and choice of dialogue, the character can leads many different events through conversation. Character can make new friends, enemies, find new quests or so.

 

Laws

Each region usually has its own laws and custom that they expect anyone staying within to obey. A common rule is not to harm or steal any innocent. Should a law breaking act is caught; the character will be hunted or taken into punishment.